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Haochen Zheng
3D Character Animator
I’m a 3D Character Animator specializing in performance-driven animation and acting for film.
I recently completed my BFA in Animation at SCAD, where I developed my skills in body mechanics, acting, and character-driven storytelling.
I work mainly in Autodesk Maya and like to build shots through careful reference, clear posing, and purposeful timing. I see animation as a process of refinement—shaping performance, improving clarity, and making the movement feel believable and grounded. I’m especially interested in performance-focused work that supports character and story, and I enjoy the collaborative process of bringing those moments to life as part of a production team.
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